English

GANimator: Neural Motion Synthesis from a Single Sequence

Graphics 2022-05-06 v1 Artificial Intelligence Computer Vision and Pattern Recognition Machine Learning

Abstract

We present GANimator, a generative model that learns to synthesize novel motions from a single, short motion sequence. GANimator generates motions that resemble the core elements of the original motion, while simultaneously synthesizing novel and diverse movements. Existing data-driven techniques for motion synthesis require a large motion dataset which contains the desired and specific skeletal structure. By contrast, GANimator only requires training on a single motion sequence, enabling novel motion synthesis for a variety of skeletal structures e.g., bipeds, quadropeds, hexapeds, and more. Our framework contains a series of generative and adversarial neural networks, each responsible for generating motions in a specific frame rate. The framework progressively learns to synthesize motion from random noise, enabling hierarchical control over the generated motion content across varying levels of detail. We show a number of applications, including crowd simulation, key-frame editing, style transfer, and interactive control, which all learn from a single input sequence. Code and data for this paper are at https://peizhuoli.github.io/ganimator.

Keywords

Cite

@article{arxiv.2205.02625,
  title  = {GANimator: Neural Motion Synthesis from a Single Sequence},
  author = {Peizhuo Li and Kfir Aberman and Zihan Zhang and Rana Hanocka and Olga Sorkine-Hornung},
  journal= {arXiv preprint arXiv:2205.02625},
  year   = {2022}
}

Comments

SIGGRAPH 2022. Project page: https://peizhuoli.github.io/ganimator/ , Video: https://www.youtube.com/watch?v=OV9VoHMEeyI

R2 v1 2026-06-24T11:08:10.939Z