Gaming the Attention Economy
Adaptation and Self-Organizing Systems
2013-06-28 v1
Abstract
The future of human computation (HC) benefits from examining tasks that agents already perform and designing environments to give those tasks computational significance. We call this natural human computation (NHC). We consider the possible future of NHC through the lens of Swarm!, an application under development for Google Glass. Swarm! motivates users to compute the solutions to a class of economic optimization problems by engaging the attention dynamics of crowds. We argue that anticipating and managing economies of attention provides one of the most tantalizing future applications for NHC.
Cite
@article{arxiv.1306.6376,
title = {Gaming the Attention Economy},
author = {Daniel Estrada and Jonathan Lawhead},
journal= {arXiv preprint arXiv:1306.6376},
year = {2013}
}
Comments
Originally published in Springer's Handbook of Human Computation