English

Games and Meta-Games: Pricing Rules for Combinatorial Mechanisms

Computer Science and Game Theory 2015-03-24 v1

Abstract

In settings where full incentive-compatibility is not available, such as core-constraint combinatorial auctions and budget-balanced combinatorial exchanges, we may wish to design mechanisms that are as incentive-compatible as possible. This paper offers a new characterization of approximate incentive-compatibility by casting the pricing problem as a meta-game between the center and the participating agents. Through a suitable set of simplifications, we describe the equilibrium of this game as a variational problem. We use this to characterize the space of optimal prices, enabling closed-form solutions in restricted cases, and numerically-determined prices in the general case. We offer theory motivating this approach, and numerical experiments showing its application.

Keywords

Cite

@article{arxiv.1503.06244,
  title  = {Games and Meta-Games: Pricing Rules for Combinatorial Mechanisms},
  author = {Benjamin Lubin},
  journal= {arXiv preprint arXiv:1503.06244},
  year   = {2015}
}
R2 v1 2026-06-22T08:58:30.283Z