English

From Prompts to Pavement: LMMs-based Agentic Behavior-Tree Generation Framework for Autonomous Vehicles

Computer Vision and Pattern Recognition 2026-05-20 v1 Artificial Intelligence Robotics

Abstract

Autonomous vehicles (AVs) require adaptive behavior planners to navigate unpredictable, real-world environments safely. Traditional behavior trees (BTs) offer structured decision logic but are inherently static and demand labor-intensive manual tuning, limiting their applicability at SAE Level 5 autonomy. This paper presents an agentic framework that leverages large language models (LLMs) and multi-modal vision models (LVMs) to generate and adapt BTs on the fly. A specialized Descriptor agent applies chain-of-symbols prompting to assess scene criticality, a Planner agent constructs high-level sub-goals via in-context learning, and a Generator agent synthesizes executable BT sub-trees in XML format. Integrated into a CARLA+Nav2 simulation, our system triggers only upon baseline BT failure, demonstrating successful navigation around unexpected obstacles (e.g., street blockage) with no human intervention. Compared to a static BT baseline, this approach is a proof-of-concept that extends to diverse driving scenarios.

Keywords

Cite

@article{arxiv.2601.12358,
  title  = {From Prompts to Pavement: LMMs-based Agentic Behavior-Tree Generation Framework for Autonomous Vehicles},
  author = {Omar Y. Goba and Ahmed Y. Gado and Catherine M. Elias and Ahmed Hussein},
  journal= {arXiv preprint arXiv:2601.12358},
  year   = {2026}
}
R2 v1 2026-07-01T09:09:25.749Z