From Patterns to Maze Structures: SMT-Based Path Synthesis and 2D/3D Construction
Abstract
We present a pipeline for constructing maze structures from input patterns such as text or shapes. The central path-synthesis problem is encoded in Satisfiability Modulo Theories as global constraints on adjacency, continuity, and pattern-constrained coverage, allowing each fixed-bound instance to be solved in one call. The resulting path is either a planar, self-avoiding route or a layered traversal with prescribed over--under crossings, and it serves as a scaffold for constructing planar mazes and three-dimensional realizations of woven mazes. This report extends the published Bridges 2026 conference paper with more representative SMT-LIB examples and a fuller account of how synthesized paths become concrete maze constructions in planar and three-dimensional form.
Cite
@article{arxiv.2607.09781,
title = {From Patterns to Maze Structures: SMT-Based Path Synthesis and 2D/3D Construction},
author = {Shengyi Wang},
journal= {arXiv preprint arXiv:2607.09781},
year = {2026}
}
Comments
14 pages, 7 figures