English

Flow Computations on Imprecise Terrains

Computational Geometry 2012-09-27 v2

Abstract

We study the computation of the flow of water on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x,y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time.

Keywords

Cite

@article{arxiv.1111.1651,
  title  = {Flow Computations on Imprecise Terrains},
  author = {Anne Driemel and Herman J. Haverkort and Maarten Löffler and Rodrigo Silveira},
  journal= {arXiv preprint arXiv:1111.1651},
  year   = {2012}
}
R2 v1 2026-06-21T19:32:10.037Z