FingerViP: Learning Real-World Dexterous Manipulation with Fingertip Visual Perception
Abstract
The current practice of dexterous manipulation generally relies on a single wrist-mounted view, which is often occluded and limits performance on tasks requiring multi-view perception. In this work, we present FingerViP, a learning system that utilizes a visuomotor policy with fingertip visual perception for dexterous manipulation. Specifically, we design a vision-enhanced fingertip module with an embedded miniature camera and install the modules on each finger of a multi-fingered hand. The fingertip cameras substantially improve visual perception by providing comprehensive, multi-view feedback of both the hand and its surrounding environment. Building on the integrated fingertip modules, we develop a diffusion-based whole-body visuomotor policy conditioned on a third-view camera and multi-view fingertip vision, which effectively learns complex manipulation skills directly from human demonstrations. To improve view-proprioception alignment and contact awareness, each fingertip visual feature is augmented with its corresponding camera pose encoding and per-finger joint-current encoding. We validate the effectiveness of the multi-view fingertip vision and demonstrate the robustness and adaptability of FingerViP on various challenging real-world tasks, including pressing buttons inside a confined box, retrieving sticks from an unstable support, retrieving objects behind an occluding curtain, and performing long-horizon cabinet opening and object retrieval, achieving an overall success rate of 80.8%. All hardware designs and code will be fully open-sourced.
Cite
@article{arxiv.2604.21331,
title = {FingerViP: Learning Real-World Dexterous Manipulation with Fingertip Visual Perception},
author = {Zhen Zhang and Weinan Wang and Hejia Sun and Qingpeng Ding and Xiangyu Chu and Guoxin Fang and K. W. Samuel Au},
journal= {arXiv preprint arXiv:2604.21331},
year = {2026}
}
Comments
12 pages, 6 figures