English

Fine Manipulation Using a Tactile Skin: Learning in Simulation and Sim-to-Real Transfer

Robotics 2024-09-20 v1

Abstract

We want to enable fine manipulation with a multi-fingered robotic hand by using modern deep reinforcement learning methods. Key for fine manipulation is a spatially resolved tactile sensor. Here, we present a novel model of a tactile skin that can be used together with rigid-body (hence fast) physics simulators. The model considers the softness of the real fingertips such that a contact can spread across multiple taxels of the sensor depending on the contact geometry. We calibrate the model parameters to allow for an accurate simulation of the real-world sensor. For this, we present a self-contained calibration method without external tools or sensors. To demonstrate the validity of our approach, we learn two challenging fine manipulation tasks: Rolling a marble and a bolt between two fingers. We show in simulation experiments that tactile feedback is crucial for precise manipulation and reaching sub-taxel resolution of < 1 mm (despite a taxel spacing of 4 mm). Moreover, we demonstrate that all policies successfully transfer from the simulation to the real robotic hand.

Keywords

Cite

@article{arxiv.2409.12735,
  title  = {Fine Manipulation Using a Tactile Skin: Learning in Simulation and Sim-to-Real Transfer},
  author = {Ulf Kasolowsky and Berthold Bäuml},
  journal= {arXiv preprint arXiv:2409.12735},
  year   = {2024}
}

Comments

Accepted for the 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems

R2 v1 2026-06-28T18:50:14.315Z