English

Fast Low-light Enhancement and Deblurring for 3D Dark Scenes

Computer Vision and Pattern Recognition 2026-03-10 v1

Abstract

Novel view synthesis from low-light, noisy, and motion-blurred imagery remains a valuable and challenging task. Current volumetric rendering methods struggle with compound degradation, and sequential 2D preprocessing introduces artifacts due to interdependencies. In this work, we introduce FLED-GS, a fast low-light enhancement and deblurring framework that reformulates 3D scene restoration as an alternating cycle of enhancement and reconstruction. Specifically, FLED-GS inserts several intermediate brightness anchors to enable progressive recovery, preventing noise blow-up from harming deblurring or geometry. Each iteration sharpens inputs with an off-the-shelf 2D deblurrer and then performs noise-aware 3DGS reconstruction that estimates and suppresses noise while producing clean priors for the next level. Experiments show FLED-GS outperforms state-of-the-art LuSh-NeRF, achieving 21×\times faster training and 11×\times faster rendering.

Keywords

Cite

@article{arxiv.2603.08133,
  title  = {Fast Low-light Enhancement and Deblurring for 3D Dark Scenes},
  author = {Feng Zhang and Jinglong Wang and Ze Li and Yanghong Zhou and Yang Chen and Lei Chen and Xiatian Zhu},
  journal= {arXiv preprint arXiv:2603.08133},
  year   = {2026}
}

Comments

5 pages, 2 figures, Accepted at ICASSP 2026

R2 v1 2026-07-01T11:09:54.828Z