English

Exploring the Tradeoff between Competitive Ratio and Variance in Online-Matching Markets

Computer Science and Game Theory 2022-09-19 v1 Discrete Mathematics Data Structures and Algorithms

Abstract

In this paper, we propose an online-matching-based model to study the assignment problems arising in a wide range of online-matching markets, including online recommendations, ride-hailing platforms, and crowdsourcing markets. It features that each assignment can request a random set of resources and yield a random utility, and the two (cost and utility) can be arbitrarily correlated with each other. We present two linear-programming-based parameterized policies to study the tradeoff between the \emph{competitive ratio} (CR) on the total utilities and the \emph{variance} on the total number of matches (unweighted version). The first one (SAMP) is to sample an edge according to the distribution extracted from the clairvoyant optimal, while the second (ATT) features a time-adaptive attenuation framework that leads to an improvement over the state-of-the-art competitive-ratio result. We also consider the problem under a large-budget assumption and show that SAMP achieves asymptotically optimal performance in terms of competitive ratio.

Keywords

Cite

@article{arxiv.2209.07580,
  title  = {Exploring the Tradeoff between Competitive Ratio and Variance in Online-Matching Markets},
  author = {Pan Xu},
  journal= {arXiv preprint arXiv:2209.07580},
  year   = {2022}
}

Comments

This paper was accepted to the 18th Conference on Web and Internet Economics (WINE), 2022