English

Exploring Iterative Manifold Constraint for Zero-shot Image Editing

Computer Vision and Pattern Recognition 2025-02-12 v2

Abstract

Editability and fidelity are two essential demands for text-driven image editing, which expects that the editing area should align with the target prompt and the rest remain unchanged separately. The current cutting-edge editing methods usually obey an "inversion-then-editing" pipeline, where the input image is inverted to an approximate Gaussian noise zT{z}_T, based on which a sampling process is conducted using the target prompt. Nevertheless, we argue that it is not a good choice to use a near-Gaussian noise as a pivot for further editing since it would bring plentiful fidelity errors. We verify this by a pilot analysis, discovering that intermediate-inverted latents can achieve a better trade-off between editability and fidelity than the fully-inverted zT{z}_T. Based on this, we propose a novel zero-shot editing paradigm dubbed ZZEdit, which first locates a qualified intermediate-inverted latent marked as zp{z}_p as a better editing pivot, which is sufficient-for-editing while structure-preserving. Then, a ZigZag process is designed to execute denoising and inversion alternately, which progressively inject target guidance to zp{z}_p while preserving the structure information of pp step. Afterwards, to achieve the same step number of inversion and denoising, we execute a pure sampling process under the target prompt. Essentially, our ZZEdit performs iterative manifold constraint between the manifold of MpM_{p} and Mp1M_{p-1}, leading to fewer fidelity errors. Extensive experiments highlight the effectiveness of ZZEdit in diverse image editing scenarios compared with the "inversion-then-editing" pipeline.

Keywords

Cite

@article{arxiv.2501.03631,
  title  = {Exploring Iterative Manifold Constraint for Zero-shot Image Editing},
  author = {Maomao Li and Yu Li and Yunfei Liu and Dong Xu},
  journal= {arXiv preprint arXiv:2501.03631},
  year   = {2025}
}

Comments

17 pages

R2 v1 2026-06-28T20:58:30.710Z