English

Ex-Omni: Enabling 3D Facial Animation Generation for Omni-modal Large Language Models

Computer Vision and Pattern Recognition 2026-02-10 v1 Artificial Intelligence Computation and Language

Abstract

Omni-modal large language models (OLLMs) aim to unify multimodal understanding and generation, yet incorporating speech with 3D facial animation remains largely unexplored despite its importance for natural interaction. A key challenge arises from the representation mismatch between discrete, token-level semantic reasoning in LLMs and the dense, fine-grained temporal dynamics required for 3D facial motion, which makes direct modeling difficult to optimize under limited data. We propose Expressive Omni (Ex-Omni), an open-source omni-modal framework that augments OLLMs with speech-accompanied 3D facial animation. Ex-Omni reduces learning difficulty by decoupling semantic reasoning from temporal generation, leveraging speech units as temporal scaffolding and a unified token-as-query gated fusion (TQGF) mechanism for controlled semantic injection. We further introduce InstructEx, a dataset aims to facilitate augment OLLMs with speech-accompanied 3D facial animation. Extensive experiments demonstrate that Ex-Omni performs competitively against existing open-source OLLMs while enabling stable aligned speech and facial animation generation.

Keywords

Cite

@article{arxiv.2602.07106,
  title  = {Ex-Omni: Enabling 3D Facial Animation Generation for Omni-modal Large Language Models},
  author = {Haoyu Zhang and Zhipeng Li and Yiwen Guo and Tianshu Yu},
  journal= {arXiv preprint arXiv:2602.07106},
  year   = {2026}
}