Evaluating large language models (LLMs) in long-form, knowledge-grounded role-play dialogues remains challenging. This study compares LLM-generated and human-authored responses in multi-turn professional training simulations through human evaluation (N=38) and automated LLM-as-a-judge assessment. Human evaluation revealed significant degradation in LLM-generated response quality across turns, particularly in naturalness, context maintenance and overall quality, while human-authored responses progressively improved. In line with this finding, participants also indicated a consistent preference for human-authored dialogue. These human judgements were validated by our automated LLM-as-a-judge evaluation, where Gemini 2.0 Flash achieved strong alignment with human evaluators on both zero-shot pairwise preference and stochastic 6-shot construct ratings, confirming the widening quality gap between LLM and human responses over time. Our work contributes a multi-turn benchmark exposing LLM degradation in knowledge-grounded role-play dialogues and provides a validated hybrid evaluation framework to guide the reliable integration of LLMs in training simulations.
@article{arxiv.2509.17694,
title = {Evaluating LLM-Generated Versus Human-Authored Responses in Role-Play Dialogues},
author = {Dongxu Lu and Johan Jeuring and Albert Gatt},
journal= {arXiv preprint arXiv:2509.17694},
year = {2025}
}
Comments
Accepted for publication at the 18th International Natural Language Generation Conference (INLG 2025). Revised version: improved image quality and minor corrections. No change to conclusions