English

Evaluating and Rewarding LALMs for Expressive Role-Play TTS via Mean Continuation Log-Probability

Sound 2026-05-29 v2

Abstract

Recent advances in Large Audio Language Models (LALMs) have extended Text-to-Speech (TTS) to interactive role-play scenarios, which demand high expressiveness and strict adherence to role-play instructions. However, existing models struggle to maintain stylistic consistency with character profiles and scene descriptions across multi-turn dialogues. A critical bottleneck is the lack of objective metrics for quantifying speaking style. To bridge this gap, we propose Mean Continuation Log-Probability (MCLP) as both an evaluation metric and a reward signal, validated on LALM-based Role-Play TTS (RP-TTS) tasks. MCLP leverages the in-context learning capability of pretrained LALMs to measure the likelihood of ground-truth speech tokens conditioned on a contextual history consisting of the transcript, generated speech, and repeated transcript, serving as a proxy for stylistic continuity. Furthermore, we employ MCLP as a reinforcement learning reward to enhance the style alignment between generated speech and role-play instructions. To support this task, we construct a large-scale RP-TTS dataset with rich scene and character annotations. Experiments demonstrate that MCLP is well aligned with human judgments of stylistic consistency and serves as an effective reward for improving RP-TTS, leading to consistent gains in both objective metrics and subjective evaluations. Our code is publicly available at https://github.com/y-ren16/MCLP.

Keywords

Cite

@article{arxiv.2601.22661,
  title  = {Evaluating and Rewarding LALMs for Expressive Role-Play TTS via Mean Continuation Log-Probability},
  author = {Yong Ren and Jingbei Li and Haiyang Sun and Yujie Chen and Cheng Yi and Yechang Huang and Hao Gu and Ye Bai and Xuerui Yang},
  journal= {arXiv preprint arXiv:2601.22661},
  year   = {2026}
}

Comments

Accepted by ICML 2026