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ETGL-DDPG: A Deep Deterministic Policy Gradient Algorithm for Sparse Reward Continuous Control

Machine Learning 2026-02-18 v3 Robotics Machine Learning

Abstract

We consider deep deterministic policy gradient (DDPG) in the context of reinforcement learning with sparse rewards. To enhance exploration, we introduce a search procedure, \emph{ϵt{\epsilon}{t}-greedy}, which generates exploratory options for exploring less-visited states. We prove that search using ϵt\epsilon t-greedy has polynomial sample complexity under mild MDP assumptions. To more efficiently use the information provided by rewarded transitions, we develop a new dual experience replay buffer framework, \emph{GDRB}, and implement \emph{longest n-step returns}. The resulting algorithm, \emph{ETGL-DDPG}, integrates all three techniques: \bm{ϵt\epsilon t}-greedy, \textbf{G}DRB, and \textbf{L}ongest nn-step, into DDPG. We evaluate ETGL-DDPG on standard benchmarks and demonstrate that it outperforms DDPG, as well as other state-of-the-art methods, across all tested sparse-reward continuous environments. Ablation studies further highlight how each strategy individually enhances the performance of DDPG in this setting.

Keywords

Cite

@article{arxiv.2410.05225,
  title  = {ETGL-DDPG: A Deep Deterministic Policy Gradient Algorithm for Sparse Reward Continuous Control},
  author = {Ehsan Futuhi and Shayan Karimi and Chao Gao and Martin Müller},
  journal= {arXiv preprint arXiv:2410.05225},
  year   = {2026}
}

Comments

We have expanded the related work section with more detailed discussions and enhanced our experiments by incorporating additional data and analysis

R2 v1 2026-06-28T19:11:39.641Z