English

EqCollide: Equivariant and Collision-Aware Deformable Objects Neural Simulator

Machine Learning 2025-06-09 v1 Computational Engineering, Finance, and Science Robotics

Abstract

Simulating collisions of deformable objects is a fundamental yet challenging task due to the complexity of modeling solid mechanics and multi-body interactions. Existing data-driven methods often suffer from lack of equivariance to physical symmetries, inadequate handling of collisions, and limited scalability. Here we introduce EqCollide, the first end-to-end equivariant neural fields simulator for deformable objects and their collisions. We propose an equivariant encoder to map object geometry and velocity into latent control points. A subsequent equivariant Graph Neural Network-based Neural Ordinary Differential Equation models the interactions among control points via collision-aware message passing. To reconstruct velocity fields, we query a neural field conditioned on control point features, enabling continuous and resolution-independent motion predictions. Experimental results show that EqCollide achieves accurate, stable, and scalable simulations across diverse object configurations, and our model achieves 24.34% to 35.82% lower rollout MSE even compared with the best-performing baseline model. Furthermore, our model could generalize to more colliding objects and extended temporal horizons, and stay robust to input transformed with group action.

Keywords

Cite

@article{arxiv.2506.05797,
  title  = {EqCollide: Equivariant and Collision-Aware Deformable Objects Neural Simulator},
  author = {Qianyi Chen and Tianrun Gao and Chenbo Jiang and Tailin Wu},
  journal= {arXiv preprint arXiv:2506.05797},
  year   = {2025}
}
R2 v1 2026-07-01T03:03:05.019Z