English

Emergent social NPC interactions in the Social NPCs Skyrim mod and beyond

Artificial Intelligence 2023-01-23 v2 Human-Computer Interaction

Abstract

This work presents an implementation of a social architecture model for authoring Non-Player Character (NPC) in open world games inspired in academic research on agentbased modeling. Believable NPC authoring is burdensome in terms of rich dialogue and responsive behaviors. We briefly present the characteristics and advantages of using a social agent architecture for this task and describe an implementation of a social agent architecture CiF-CK released as a mod Social NPCs for The Elder Scrolls V: Skyrim

Keywords

Cite

@article{arxiv.2207.13398,
  title  = {Emergent social NPC interactions in the Social NPCs Skyrim mod and beyond},
  author = {Manuel Guimarães and Pedro A. Santos and Arnav Jhala},
  journal= {arXiv preprint arXiv:2207.13398},
  year   = {2023}
}

Comments

Originally a chapter for Game AI Pro, contains 14 pages, 3 figures