English

EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal

Robotics 2026-07-15 v1 Computer Vision and Pattern Recognition

Abstract

Deploying humanoid robots in unstructured terrain remains an open problem. While classic reinforcement learning struggles with the sheer complexity of real-world interactions, more promising methods leveraging human priors remain limited to models lacking contextual awareness. The restricted motion synthesis is a direct consequence of existing dataset pipelines failing to capture human-scene sequences in challenging environments. To bridge this gap between humanoid learning and scene reconstruction, we introduce the Egocentric Human-Terrain Reconstruction (EgoHTR) dataset. We develop and open-source a reconstruction pipeline capturing 55 scene-aligned 4D human motion sequences in diverse, complex environments using a multi-sensor setup of egocentric wearables and a portable 3D scanner. The resulting dataset comprises over 150k frames, which we evaluate against motion-capture ground truth, demonstrating state-of-the-art accuracy and establishing a rigorous benchmark for human motion analysis and synthesis. Further, we leverage this data to train perceptive locomotion policies, demonstrating hardware deployment on a Unitree G1 for reconstructed reference motions. Our pipeline enables community-driven dataset extensions and factors the problem to help researchers build foundational, context-aware robots that reliably traverse uneven terrain.

Keywords

Cite

@article{arxiv.2607.13472,
  title  = {EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal},
  author = {Alex Brandes and Haig Conti Georges Sajelian and Manthan Patel and Dominik Hollidt and Chenhao Li and Matthias Heyrman and Oliver Hausdoerfer and Manuel Kaufmann and Xi Wang and Jonas Frey and Angela P. Schoellig and Christian Holz and Marc Pollefeys and Marco Hutter},
  journal= {arXiv preprint arXiv:2607.13472},
  year   = {2026}
}

Comments

Project webpage: https://egohtr.github.io