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Efficient Unsupervised Environment Design through Hierarchical Policy Representation Learning

Artificial Intelligence 2026-02-11 v1

Abstract

Unsupervised Environment Design (UED) has emerged as a promising approach to developing general-purpose agents through automated curriculum generation. Popular UED methods focus on Open-Endedness, where teacher algorithms rely on stochastic processes for infinite generation of useful environments. This assumption becomes impractical in resource-constrained scenarios where teacher-student interaction opportunities are limited. To address this challenge, we introduce a hierarchical Markov Decision Process (MDP) framework for environment design. Our framework features a teacher agent that leverages student policy representations derived from discovered evaluation environments, enabling it to generate training environments based on the student's capabilities. To improve efficiency, we incorporate a generative model that augments the teacher's training dataset with synthetic data, reducing the need for teacher-student interactions. In experiments across several domains, we show that our method outperforms baseline approaches while requiring fewer teacher-student interactions in a single episode. The results suggest the applicability of our approach in settings where training opportunities are limited.

Keywords

Cite

@article{arxiv.2602.09813,
  title  = {Efficient Unsupervised Environment Design through Hierarchical Policy Representation Learning},
  author = {Dexun Li and Sidney Tio and Pradeep Varakantham},
  journal= {arXiv preprint arXiv:2602.09813},
  year   = {2026}
}
R2 v1 2026-07-01T10:29:46.937Z