English

Efficient Surfel Fusion Using Normalised Information Distance

Computer Vision and Pattern Recognition 2021-08-12 v1

Abstract

We present a new technique that achieves a significant reduction in the quantity of measurements required for a fusion based dense 3D mapping system to converge to an accurate, de-noised surface reconstruction. This is achieved through the use of a Normalised Information Distance metric, that computes the novelty of the information contained in each incoming frame with respect to the reconstruction, and avoids fusing those frames that exceed a redundancy threshold. This provides a principled approach for opitmising the trade-off between surface reconstruction accuracy and the computational cost of processing frames. The technique builds upon the ElasticFusion (EF) algorithm where we report results of the technique's scalability and the accuracy of the resultant maps by applying it to both the ICL-NUIM and TUM RGB-D datasets. These results demonstrate the capabilities of the approach in performing accurate surface reconstructions whilst utilising a fraction of the frames when compared to the original EF algorithm.

Keywords

Cite

@article{arxiv.2108.05163,
  title  = {Efficient Surfel Fusion Using Normalised Information Distance},
  author = {Louis Gallagher and John B. McDonald},
  journal= {arXiv preprint arXiv:2108.05163},
  year   = {2021}
}

Comments

4 pages, 4 figures, presented at CVPR 2019 Workshop on 3D Scene Understanding for Vision, Graphics, and Robotics

R2 v1 2026-06-24T05:01:37.817Z