English

Edge-Guided Occlusion Fading Reduction for a Light-Weighted Self-Supervised Monocular Depth Estimation

Computer Vision and Pattern Recognition 2019-11-27 v1

Abstract

Self-supervised monocular depth estimation methods generally suffer the occlusion fading issue due to the lack of supervision by the per pixel ground truth. Although a post-processing method was proposed by Godard et. al. to reduce the occlusion fading, the compensated results have a severe halo effect. In this paper, we propose a novel Edge-Guided post-processing to reduce the occlusion fading issue for self-supervised monocular depth estimation. We further introduce Atrous Spatial Pyramid Pooling (ASPP) into the network to reduce the computational costs and improve the inference performance. The proposed ASPP-based network is lighter, faster, and better than current commonly used depth estimation networks. This light-weight network only needs 8.1 million parameters and can achieve up to 40 frames per second for 256×512256\times512 input in the inference stage using a single nVIDIA GTX1080 GPU. The proposed network also outperforms the current state-of-the-art on the KITTI benchmarks. The ASPP-based network and Edge-Guided post-processing produce better results either quantitatively and qualitatively than the competitors.

Keywords

Cite

@article{arxiv.1911.11705,
  title  = {Edge-Guided Occlusion Fading Reduction for a Light-Weighted Self-Supervised Monocular Depth Estimation},
  author = {Kuo-Shiuan Peng and Gregory Ditzler and Jerzy Rozenblit},
  journal= {arXiv preprint arXiv:1911.11705},
  year   = {2019}
}
R2 v1 2026-06-23T12:28:00.957Z