Dynamic Optimality Refuted -- For Tournament Heaps
Abstract
We prove a separation between offline and online algorithms for finger-based tournament heaps undergoing key modifications. These heaps are implemented by binary trees with keys stored on leaves, and intermediate nodes tracking the min of their respective subtrees. They represent a natural starting point for studying self-adjusting heaps due to the need to access the root-to-leaf path upon modifications. We combine previous studies on the competitive ratios of unordered binary search trees by [Fredman WADS2011] and on order-by-next request by [Mart\'inez-Roura TCS2000] and [Munro ESA2000] to show that for any number of fingers, tournament heaps cannot handle a sequence of modify-key operations with competitive ratio in . Critical to this analysis is the characterization of the modifications that a heap can undergo upon an access. There are valid heaps on keys, but only binary search trees. We parameterize the modification power through the well-studied concept of fingers: additional pointers the data structure can manipulate arbitrarily. Here we demonstrate that fingers can be significantly more powerful than servers moving on a static tree by showing that access to fingers allow an offline algorithm to handle any access sequence with amortized cost .
Keywords
Cite
@article{arxiv.1908.00563,
title = {Dynamic Optimality Refuted -- For Tournament Heaps},
author = {J. Ian Munro and Richard Peng and Sebastian Wild and Lingyi Zhang},
journal= {arXiv preprint arXiv:1908.00563},
year = {2019}
}