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DisGNet: A Distance Graph Neural Network for Forward Kinematics Learning of Gough-Stewart Platform

Robotics 2024-02-15 v1 Machine Learning

Abstract

In this paper, we propose a graph neural network, DisGNet, for learning the graph distance matrix to address the forward kinematics problem of the Gough-Stewart platform. DisGNet employs the k-FWL algorithm for message-passing, providing high expressiveness with a small parameter count, making it suitable for practical deployment. Additionally, we introduce the GPU-friendly Newton-Raphson method, an efficient parallelized optimization method executed on the GPU to refine DisGNet's output poses, achieving ultra-high-precision pose. This novel two-stage approach delivers ultra-high precision output while meeting real-time requirements. Our results indicate that on our dataset, DisGNet can achieves error accuracys below 1mm and 1deg at 79.8\% and 98.2\%, respectively. As executed on a GPU, our two-stage method can ensure the requirement for real-time computation. Codes are released at https://github.com/FLAMEZZ5201/DisGNet.

Cite

@article{arxiv.2402.09077,
  title  = {DisGNet: A Distance Graph Neural Network for Forward Kinematics Learning of Gough-Stewart Platform},
  author = {Huizhi Zhu and Wenxia Xu and Jian Huang and Jiaxin Li},
  journal= {arXiv preprint arXiv:2402.09077},
  year   = {2024}
}