English

Designing for the Long Tail of Machine Learning

Human-Computer Interaction 2020-01-22 v1 Artificial Intelligence Machine Learning

Abstract

Recent technical advances has made machine learning (ML) a promising component to include in end user facing systems. However, user experience (UX) practitioners face challenges in relating ML to existing user-centered design processes and how to navigate the possibilities and constraints of this design space. Drawing on our own experience, we characterize designing within this space as navigating trade-offs between data gathering, model development and designing valuable interactions for a given model performance. We suggest that the theoretical description of how machine learning performance scales with training data can guide designers in these trade-offs as well as having implications for prototyping. We exemplify the learning curve's usage by arguing that a useful pattern is to design an initial system in a bootstrap phase that aims to exploit the training effect of data collected at increasing orders of magnitude.

Keywords

Cite

@article{arxiv.2001.07455,
  title  = {Designing for the Long Tail of Machine Learning},
  author = {Martin Lindvall and Jesper Molin},
  journal= {arXiv preprint arXiv:2001.07455},
  year   = {2020}
}

Comments

Accepted for presentation in poster format for the ACM CHI'19 Workshop <Emerging Perspectives in Human-Centered Machine Learning>

R2 v1 2026-06-23T13:16:22.416Z