Design Principles & Issues for Gaze and Pinch Interaction
Human-Computer Interaction
2024-01-23 v1
Abstract
With the imminent release of the Apple Vision Pro, a wave of innovative technology will be going to get into people's hands. The "eyes and hands" interface mixes up interaction design, indicating a need for principles, frameworks, and standards. This article highlights 5 design principles and 5 issues for designing eyes & hands interfaces, drawing insights from both my personal experience and scientific articles in the area of human-computer interaction. Whether you're interested in design, tech, or research in this evolving space, the article provides valuable perspectives to enhance your understanding.
Cite
@article{arxiv.2401.10948,
title = {Design Principles & Issues for Gaze and Pinch Interaction},
author = {Ken Pfeuffer},
journal= {arXiv preprint arXiv:2401.10948},
year = {2024}
}