English

Deformation principle as a foundation of physical geometry

General Mathematics 2007-05-23 v3

Abstract

Physical geometry studies mutual disposition of geometrical objects and points in space, or space-time, which is described by the distance function d d, or by the world function σ=d2/2\sigma =d^{2}/2. One suggests a new general method of the physical geometry construction. The proper Euclidean geometry is described in terms of its world function σE\sigma_{\mathrm{E}}. Any physical geometry G\mathcal{G} is obtained from the Euclidean geometry as a result of replacement of the Euclidean world function σE\sigma_{\mathrm{E}} by the world function σ\sigma of G\mathcal{G}. This method is very simple and effective. It introduces a new geometric property: nondegeneracy of geometry. Using this method, one can construct deterministic space-time geometries with primordially stochastic motion of free particles and geometrized particle mass. Such a space-time geometry defined properly (with quantum constant as an attribute of geometry) allows one to explain quantum effects as a result of the statistical description of the stochastic particle motion (without a use of quantum principles).

Keywords

Cite

@article{arxiv.math/0312160,
  title  = {Deformation principle as a foundation of physical geometry},
  author = {Yuri A. Rylov},
  journal= {arXiv preprint arXiv:math/0312160},
  year   = {2007}
}

Comments

18 pages, 0 figures, Addition of coordinateless definition of geometric objects