Deformation principle as a foundation of physical geometry
Abstract
Physical geometry studies mutual disposition of geometrical objects and points in space, or space-time, which is described by the distance function , or by the world function . One suggests a new general method of the physical geometry construction. The proper Euclidean geometry is described in terms of its world function . Any physical geometry is obtained from the Euclidean geometry as a result of replacement of the Euclidean world function by the world function of . This method is very simple and effective. It introduces a new geometric property: nondegeneracy of geometry. Using this method, one can construct deterministic space-time geometries with primordially stochastic motion of free particles and geometrized particle mass. Such a space-time geometry defined properly (with quantum constant as an attribute of geometry) allows one to explain quantum effects as a result of the statistical description of the stochastic particle motion (without a use of quantum principles).
Keywords
Cite
@article{arxiv.math/0312160,
title = {Deformation principle as a foundation of physical geometry},
author = {Yuri A. Rylov},
journal= {arXiv preprint arXiv:math/0312160},
year = {2007}
}
Comments
18 pages, 0 figures, Addition of coordinateless definition of geometric objects