English

Deep Surrogate Assisted MAP-Elites for Automated Hearthstone Deckbuilding

Neural and Evolutionary Computing 2026-03-02 v4

Abstract

We study the problem of efficiently generating high-quality and diverse content in games. Previous work on automated deckbuilding in Hearthstone shows that the quality diversity algorithm MAP-Elites can generate a collection of high-performing decks with diverse strategic gameplay. However, MAP-Elites requires a large number of expensive evaluations to discover a diverse collection of decks. We propose assisting MAP-Elites with a deep surrogate model trained online to predict game outcomes with respect to candidate decks. MAP-Elites discovers a diverse dataset to improve the surrogate model accuracy, while the surrogate model helps guide MAP-Elites towards promising new content. In a Hearthstone deckbuilding case study, we show that our approach improves the sample efficiency of MAP-Elites and outperforms a model trained offline with random decks, as well as a linear surrogate model baseline, setting a new state-of-the-art for quality diversity approaches in automated Hearthstone deckbuilding. We include the source code for all the experiments at: https://github.com/icaros-usc/EvoStone2.

Cite

@article{arxiv.2112.03534,
  title  = {Deep Surrogate Assisted MAP-Elites for Automated Hearthstone Deckbuilding},
  author = {Yulun Zhang and Matthew C. Fontaine and Amy K. Hoover and Stefanos Nikolaidis},
  journal= {arXiv preprint arXiv:2112.03534},
  year   = {2026}
}

Comments

Accepted to GECCO 2022

R2 v1 2026-06-24T08:07:09.343Z