English

Deciding a Graph Property by a Single Mobile Agent: One-Bit Memory Suffices

Data Structures and Algorithms 2022-09-07 v1 Distributed, Parallel, and Cluster Computing

Abstract

We investigate the computational power of the deterministic single-agent model where the agent and each node are equipped with a limited amount of persistent memory. Tasks are formalized as decision problems on properties of input graphs, i.e., the task is defined as a subset T\mathcal{T} of all possible input graphs, and the agent must decide if the network belongs to T\mathcal{T} or not. We focus on the class of the decision problems which are solvable in a polynomial number of movements, and polynomial-time local computation. The contribution of this paper is the computational power of the very weak system with one-bit agent memory and O(1)O(1)-bit storage (i.e. node memory) is equivalent to the one with O(n)O(n)-bit agent memory and O(1)O(1)-bit storage. We also show that the one-bit agent memory is crucial to lead this equivalence: There exists a decision task which can be solved by the one-bit memory agent but cannot be solved by the zero-bit memory (i.e., oblivious) agent. Our result is deduced by the algorithm of simulating the O(n)O(n)-bit memory agent by the one-bit memory agent with polynomial-time overhead, which is developed by two novel technical tools. The first one is a dynamic ss-tt path maintenance mechanism which uses only O(1)O(1)-bit storage per node. The second one is a new lexicographically-ordered DFS algorithm for the mobile agent system with O(1)O(1)-bit memory and O(1)O(1)-bit storage per node. These tools are of independent interest.

Keywords

Cite

@article{arxiv.2209.01906,
  title  = {Deciding a Graph Property by a Single Mobile Agent: One-Bit Memory Suffices},
  author = {Taisuke Izumi and Kazuki Kakizawa and Yuya Kawabata and Naoki Kitamura and Toshimitsu Masuzawa},
  journal= {arXiv preprint arXiv:2209.01906},
  year   = {2022}
}
R2 v1 2026-06-28T00:44:08.692Z