English

Decentralized Shepherding of Non-Cohesive Swarms Through Cluttered Environments via Deep Reinforcement Learning

Systems and Control 2025-11-27 v1 Systems and Control

Abstract

This paper investigates decentralized shepherding in cluttered environments, where a limited number of herders must guide a larger group of non-cohesive, diffusive targets toward a goal region in the presence of static obstacles. A hierarchical control architecture is proposed, integrating a high-level target assignment rule, where each herder is paired with a selected target, with a learning-based low-level driving module that enables effective steering of the assigned target. The low-level policy is trained in a one-herder-one-target scenario with a rectangular obstacle using Proximal Policy Optimization and then directly extended to multi-agent settings with multiple obstacles without requiring retraining. Numerical simulations demonstrate smooth, collision-free trajectories and consistent convergence to the goal region, highlighting the potential of reinforcement learning for scalable, model-free shepherding in complex environments.

Keywords

Cite

@article{arxiv.2511.21405,
  title  = {Decentralized Shepherding of Non-Cohesive Swarms Through Cluttered Environments via Deep Reinforcement Learning},
  author = {Cristiana Punzo and Italo Napolitano and Cinzia Tomaselli and Mario di Bernardo},
  journal= {arXiv preprint arXiv:2511.21405},
  year   = {2025}
}