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Data-Driven Terramechanics Approach Towards a Realistic Real-Time Simulator for Lunar Rovers

Robotics 2026-01-09 v1

Abstract

High-fidelity simulators for the lunar surface provide a digital environment for extensive testing of rover operations and mission planning. However, current simulators focus on either visual realism or physical accuracy, which limits their capability to replicate lunar conditions comprehensively. This work addresses that gap by combining high visual fidelity with realistic terrain interaction for a realistic representation of rovers on the lunar surface. Because direct simulation of wheel-soil interactions is computationally expensive, a data-driven approach was adopted, using regression models for slip and sinkage from data collected in both full-rover and single-wheel experiments and simulations. The resulting regression-based terramechanics model accurately reproduced steady-state and dynamic slip, as well as sinkage behavior, on flat terrain and slopes up to 20 degrees, with validation against field test results. Additionally, improvements were made to enhance the realism of terrain deformation and wheel trace visualization. This method supports real-time applications that require physically plausible terrain response alongside high visual fidelity.

Keywords

Cite

@article{arxiv.2601.04547,
  title  = {Data-Driven Terramechanics Approach Towards a Realistic Real-Time Simulator for Lunar Rovers},
  author = {Jakob M. Kern and James M. Hurrell and Shreya Santra and Keisuke Takehana and Kentaro Uno and Kazuya Yoshida},
  journal= {arXiv preprint arXiv:2601.04547},
  year   = {2026}
}

Comments

Author's version of a manuscript accepted at the International Conference on Space Robotics 2025 (iSpaRo 2025). (c) IEEE

R2 v1 2026-07-01T08:55:27.989Z