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Controllable Invariance through Adversarial Feature Learning

Machine Learning 2018-01-30 v3 Artificial Intelligence Computation and Language

Abstract

Learning meaningful representations that maintain the content necessary for a particular task while filtering away detrimental variations is a problem of great interest in machine learning. In this paper, we tackle the problem of learning representations invariant to a specific factor or trait of data. The representation learning process is formulated as an adversarial minimax game. We analyze the optimal equilibrium of such a game and find that it amounts to maximizing the uncertainty of inferring the detrimental factor given the representation while maximizing the certainty of making task-specific predictions. On three benchmark tasks, namely fair and bias-free classification, language-independent generation, and lighting-independent image classification, we show that the proposed framework induces an invariant representation, and leads to better generalization evidenced by the improved performance.

Keywords

Cite

@article{arxiv.1705.11122,
  title  = {Controllable Invariance through Adversarial Feature Learning},
  author = {Qizhe Xie and Zihang Dai and Yulun Du and Eduard Hovy and Graham Neubig},
  journal= {arXiv preprint arXiv:1705.11122},
  year   = {2018}
}

Comments

NIPS 2017

R2 v1 2026-06-22T20:04:59.080Z