English

Computing Stuttering Simulations

Logic in Computer Science 2009-04-10 v1

Abstract

Stuttering bisimulation is a well-known behavioral equivalence that preserves CTL-X, namely CTL without the next-time operator X. Correspondingly, the stuttering simulation preorder induces a coarser behavioral equivalence that preserves the existential fragment ECTL-{X,G}, namely ECTL without the next-time X and globally G operators. While stuttering bisimulation equivalence can be computed by the well-known Groote and Vaandrager's [1990] algorithm, to the best of our knowledge, no algorithm for computing the stuttering simulation preorder and equivalence is available. This paper presents such an algorithm for finite state systems.

Cite

@article{arxiv.0904.1488,
  title  = {Computing Stuttering Simulations},
  author = {Francesco Ranzato and Francesco Tapparo},
  journal= {arXiv preprint arXiv:0904.1488},
  year   = {2009}
}
R2 v1 2026-06-21T12:49:45.819Z