Computing maximally-permissive strategies in acyclic timed automata
Abstract
Timed automata are a convenient mathematical model for modelling and reasoning about real-time systems. While they provide a powerful way of representing timing aspects of such systems, timed automata assume arbitrary precision and zero-delay actions; in particular, a state might be declared reachable in a timed automaton, but impossible to reach in the physical system it models. In this paper, we consider permissive strategies as a way to overcome this problem: such strategies propose intervals of delays instead of single delays, and aim at reaching a target state whichever delay actually takes place. We develop an algorithm for computing the optimal permissiveness (and an associated maximally-permissive strategy) in acyclic timed automata and games.
Keywords
Cite
@article{arxiv.2007.01815,
title = {Computing maximally-permissive strategies in acyclic timed automata},
author = {Emily Clement and Thierry Jéron and Nicolas Markey and David Mentré},
journal= {arXiv preprint arXiv:2007.01815},
year = {2020}
}
Comments
Augmented version with proofs