Competitor-aware Race Management for Electric Endurance Racing
Abstract
Electric endurance racing is characterized by severe energy constraints and strong aerodynamic interactions. Determining race-winning policies therefore becomes a fundamentally multi-agent, game-theoretic problem. These policies must jointly govern low-level driver inputs as well as high-level strategic decisions, including energy management and charging. This paper proposes a bi-level framework for competitor-aware race management that combines game-theoretic optimal control with reinforcement learning. At the lower level, a multi-agent game-theoretic optimal control problem is solved to capture aerodynamic effects and asymmetric collision-avoidance constraints inspired by motorsport rules. Using this single-lap problem as the environment, reinforcement learning agents are trained to allocate battery energy and schedule pit stops over an entire race. The framework is demonstrated in a two-agent, 45-lap simulated race. The results show that effective exploitation of aerodynamic interactions is decisive for race outcome, with strategies that prioritize finishing position differing fundamentally from single-agent, minimum-time approaches.
Cite
@article{arxiv.2603.28286,
title = {Competitor-aware Race Management for Electric Endurance Racing},
author = {Wytze de Vries and Erik van den Eshof and Jorn van Kampen and Mauro Salazar},
journal= {arXiv preprint arXiv:2603.28286},
year = {2026}
}
Comments
8 pages, 6 figures, accepted for presentation at ITSC 2026