The interplay between cognition and gaming, notably through educational games enhancing cognitive skills, has garnered significant attention in recent years. This research introduces the CogSimulator, a novel algorithm for simulating user cognition in small-group settings with minimal data, as the educational game Wordle exemplifies. The CogSimulator employs Wasserstein-1 distance and coordinates search optimization for hyperparameter tuning, enabling precise few-shot predictions in new game scenarios. Comparative experiments with the Wordle dataset illustrate that our model surpasses most conventional machine learning models in mean Wasserstein-1 distance, mean squared error, and mean accuracy, showcasing its efficacy in cognitive enhancement through tailored game design.
@article{arxiv.2412.14188,
title = {CogSimulator: A Model for Simulating User Cognition & Behavior with Minimal Data for Tailored Cognitive Enhancement},
author = {Weizhen Bian and Yubo Zhou and Yuanhang Luo and Ming Mo and Siyan Liu and Yikai Gong and Renjie Wan and Ziyuan Luo and Aobo Wang},
journal= {arXiv preprint arXiv:2412.14188},
year = {2024}
}