English

Cluster formation in iterated Mean Field Games

Optimization and Control 2023-11-08 v1 Dynamical Systems

Abstract

We study a simple first-order mean field game in which the coupling with the mean field is only in the final time and gives an incentive for players to congregate. For a short enough time horizon, the equilibrium is unique. We consider the process of \emph{iterating} the game, taking the final population distribution as the initial distribution in the next iteration. Restricting to one dimension, we take this to be a model of coalition building for a population distributed over some spectrum of opinions. Our main result states that, given a final coupling of the form G(x,m)=φ(xz)\difm(z)G(x,m) = \int \varphi(x-z)\dif m(z) where φ\varphi is a smooth, even, non-positive function of compact support, then as the number of iterations goes to infinity the population tends to cluster into discrete groups, which are spread out as a function of the size of the support of φ\varphi. We discuss the potential implications of this result for real-world opinion dynamics and political systems.

Keywords

Cite

@article{arxiv.2311.03502,
  title  = {Cluster formation in iterated Mean Field Games},
  author = {P. Jameson Graber and Ellie Matter and Rafael Morales and Lindsay North},
  journal= {arXiv preprint arXiv:2311.03502},
  year   = {2023}
}

Comments

22 pages, 4 figures, Submitted to Dynamic Games and Applications

R2 v1 2026-06-28T13:13:15.633Z