English

Cash or Non-Cash? Unveiling Ideators' Incentive Preferences in Crowdsourcing Contests

Human-Computer Interaction 2024-04-03 v1 Computer Science and Game Theory

Abstract

Even though research has repeatedly shown that non-cash incentives can be effective, cash incentives are the de facto standard in crowdsourcing contests. In this multi-study research, we quantify ideators' preferences for non-cash incentives and investigate how allowing ideators to self-select their preferred incentive -- offering ideators a choice between cash and non-cash incentives -- affects their creative performance. We further explore whether the market context of the organization hosting the contest -- social (non-profit) or monetary (for-profit) -- moderates incentive preferences and their effectiveness. We find that individuals exhibit heterogeneous incentive preferences and often prefer non-cash incentives, even in for-profit contexts. Offering ideators a choice of incentives can enhance creative performance. Market context moderates the effect of incentives, such that ideators who receive non-cash incentives in for-profit contexts tend to exert less effort. We show that heterogeneity of ideators' preferences (and the ability to satisfy diverse preferences with suitably diverse incentive options) is a critical boundary condition to realizing benefits from offering ideators a choice of incentives. We provide managers with guidance to design effective incentives by improving incentive-preference fit for ideators.

Keywords

Cite

@article{arxiv.2404.01997,
  title  = {Cash or Non-Cash? Unveiling Ideators' Incentive Preferences in Crowdsourcing Contests},
  author = {Christoph Riedl and Johann Füller and Katja Hutter and Gerard J. Tellis},
  journal= {arXiv preprint arXiv:2404.01997},
  year   = {2024}
}

Comments

Journal of Management Information Systems, forthcoming 2024