English

Bandit Learning in Housing Markets

Computer Science and Game Theory 2026-01-08 v2

Abstract

The housing market, also known as one-sided matching market, is a classic exchange economy model where each agent on the demand side initially owns an indivisible good (a house) and has a personal preference over all goods. The goal is to find a core-stable allocation that exhausts all mutually beneficial exchanges among subgroups of agents. While this model has been extensively studied in economics and computer science due to its broad applications, little attention has been paid to settings where preferences are unknown and must be learned through repeated interactions. In this paper, we propose a statistical learning model within the multi-player multi-armed bandit framework, where players (agents) learn their preferences over arms (goods) from stochastic rewards. We introduce the notion of \emph{core regret} for each player as the market objective. We study both centralized and decentralized approaches, proving O(logT/Δ2)O(\log T / \Delta^2) upper bounds on regret, where TT is the time horizon and Δ\Delta is the minimum preference gap among players. For the decentralized setting, we also establish a matching lower bound, demonstrating that our algorithm is order-optimal.

Keywords

Cite

@article{arxiv.2511.12629,
  title  = {Bandit Learning in Housing Markets},
  author = {Shiyun Lin},
  journal= {arXiv preprint arXiv:2511.12629},
  year   = {2026}
}

Comments

Accepted to AAAI 2026 as oral

R2 v1 2026-07-01T07:39:49.033Z