English

Balls and Funnels: Energy Efficient Group-to-Group Anycasts

Networking and Internet Architecture 2016-05-25 v1

Abstract

We introduce group-to-group anycast (g2g-anycast), a network design problem of substantial practical importance and considerable generality. Given a collection of groups and requirements for directed connectivity from source groups to destination groups, the solution network must contain, for each requirement, an omni-directional down-link broadcast, centered at any node of the source group, called the ball; the ball must contain some node from the destination group in the requirement and all such destination nodes in the ball must aggregate into a tree directed towards the source, called the funnel-tree. The solution network is a collection of balls along with the funnel-trees they contain. g2g-anycast models DBS (Digital Broadcast Satellite), Cable TV systems and drone swarms. It generalizes several well known network design problems including minimum energy unicast, multicast, broadcast, Steiner-tree, Steiner-forest and Group-Steiner tree. Our main achievement is an O(log4n)O(\log^4 n) approximation, counterbalanced by an log(2ϵ)n\log^{(2-\epsilon)}n hardness of approximation, for general weights. Given the applicability to wireless communication, we present a scalable and easily implemented O(logn)O(\log n) approximation algorithm, Cover-and-Grow for fixed-dimensional Euclidean space with path-loss exponent at least 2.

Cite

@article{arxiv.1605.07196,
  title  = {Balls and Funnels: Energy Efficient Group-to-Group Anycasts},
  author = {Jennifer Iglesias and Rajmohan Rajaraman and R. Ravi and Ravi Sundaram},
  journal= {arXiv preprint arXiv:1605.07196},
  year   = {2016}
}
R2 v1 2026-06-22T14:07:39.090Z