English

An explicit formula for the number of tunnels in digital objects

Discrete Mathematics 2007-05-23 v2 Computational Geometry Computer Vision and Pattern Recognition

Abstract

An important concept in digital geometry for computer imagery is that of tunnel. In this paper we obtain a formula for the number of tunnels as a function of the number of the object vertices, pixels, holes, connected components, and 2x2 grid squares. It can be used to test for tunnel-freedom a digital object, in particular a digital curve.

Keywords

Cite

@article{arxiv.cs/0505084,
  title  = {An explicit formula for the number of tunnels in digital objects},
  author = {Valentin Brimkov and Angelo Maimone and Giorgio Nordo},
  journal= {arXiv preprint arXiv:cs/0505084},
  year   = {2007}
}

Comments

9 pages, 4 figures