English

Algorithms for Drawing Media

Data Structures and Algorithms 2007-05-23 v1 Computational Geometry

Abstract

We describe algorithms for drawing media, systems of states, tokens and actions that have state transition graphs in the form of partial cubes. Our algorithms are based on two principles: embedding the state transition graph in a low-dimensional integer lattice and projecting the lattice onto the plane, or drawing the medium as a planar graph with centrally symmetric faces.

Keywords

Cite

@article{arxiv.cs/0406020,
  title  = {Algorithms for Drawing Media},
  author = {David Eppstein},
  journal= {arXiv preprint arXiv:cs/0406020},
  year   = {2007}
}

Comments

13 pages, 11 figures