English

Affine invariant triangulations

Computational Geometry 2020-11-05 v1 Computer Vision and Pattern Recognition

Abstract

We study affine invariant 2D triangulation methods. That is, methods that produce the same triangulation for a point set SS for any (unknown) affine transformation of SS. Our work is based on a method by Nielson [A characterization of an affine invariant triangulation. Geom. Mod, 191-210. Springer, 1993] that uses the inverse of the covariance matrix of SS to define an affine invariant norm, denoted ASA_{S}, and an affine invariant triangulation, denoted DTAS[S]{DT}_{A_{S}}[S]. We revisit the ASA_{S}-norm from a geometric perspective, and show that DTAS[S]{DT}_{A_{S}}[S] can be seen as a standard Delaunay triangulation of a transformed point set based on SS. We prove that it retains all of its well-known properties such as being 1-tough, containing a perfect matching, and being a constant spanner of the complete geometric graph of SS. We show that the ASA_{S}-norm extends to a hierarchy of related geometric structures such as the minimum spanning tree, nearest neighbor graph, Gabriel graph, relative neighborhood graph, and higher order versions of these graphs. In addition, we provide different affine invariant sorting methods of a point set SS and of the vertices of a polygon PP that can be combined with known algorithms to obtain other affine invariant triangulation methods of SS and of PP.

Cite

@article{arxiv.2011.02197,
  title  = {Affine invariant triangulations},
  author = {Prosenjit Bose and Pilar Cano and Rodrigo I. Silveira},
  journal= {arXiv preprint arXiv:2011.02197},
  year   = {2020}
}
R2 v1 2026-06-23T19:54:30.852Z