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Achieving High Coverage for Floating-point Code via Unconstrained Programming (Extended Version)

Programming Languages 2017-04-17 v1 Software Engineering

Abstract

Achieving high code coverage is essential in testing, which gives us confidence in code quality. Testing floating-point code usually requires painstaking efforts in handling floating-point constraints, e.g., in symbolic execution. This paper turns the challenge of testing floating-point code into the opportunity of applying unconstrained programming --- the mathematical solution for calculating function minimum points over the entire search space. Our core insight is to derive a representing function from the floating-point program, any of whose minimum points is a test input guaranteed to exercise a new branch of the tested program. This guarantee allows us to achieve high coverage of the floating-point program by repeatedly minimizing the representing function. We have realized this approach in a tool called CoverMe and conducted an extensive evaluation of it on Sun's C math library. Our evaluation results show that CoverMe achieves, on average, 90.8% branch coverage in 6.9 seconds, drastically outperforming our compared tools: (1) Random testing, (2) AFL, a highly optimized, robust fuzzer released by Google, and (3) Austin, a state-of-the-art coverage-based testing tool designed to support floating-point code.

Keywords

Cite

@article{arxiv.1704.03394,
  title  = {Achieving High Coverage for Floating-point Code via Unconstrained Programming (Extended Version)},
  author = {Zhoulai Fu and Zhendong Su},
  journal= {arXiv preprint arXiv:1704.03394},
  year   = {2017}
}

Comments

Extended version of Fu and Su's PLDI'17 paper. arXiv admin note: text overlap with arXiv:1610.01133