English

A Virtual Frame Buffer Abstraction for Parallel Rendering of Large Tiled Display Walls

Distributed, Parallel, and Cluster Computing 2020-09-09 v1

Abstract

We present dw2, a flexible and easy-to-use software infrastructure for interactive rendering of large tiled display walls. Our library represents the tiled display wall as a single virtual screen through a display "service", which renderers connect to and send image tiles to be displayed, either from an on-site or remote cluster. The display service can be easily configured to support a range of typical network and display hardware configurations; the client library provides a straightforward interface for easy integration into existing renderers. We evaluate the performance of our display wall service in different configurations using a CPU and GPU ray tracer, in both on-site and remote rendering scenarios using multiple display walls

Keywords

Cite

@article{arxiv.2009.03368,
  title  = {A Virtual Frame Buffer Abstraction for Parallel Rendering of Large Tiled Display Walls},
  author = {Mengjiao Han and Ingo Wald and Will Usher and Nate Morrical and Aaron Knoll and Valerio Pascucci and Chris R. Johnson},
  journal= {arXiv preprint arXiv:2009.03368},
  year   = {2020}
}

Comments

5 pages, IEEE Vis 2020 short paper

R2 v1 2026-06-23T18:22:27.103Z