We review a case study of a UI design project for a complete travel search engine system prototype for regular and corporate users. We discuss various usage scenarios, guidelines, and so for, and put them into a web-based prototype with screenshots and the like. We combined into our prototype the best features found at the time (2002) on most travel-like sites and added more to them as a part of our research. We conducted feasibility studies, review common design guidelines and Nelson's heuristics while constructing this work. The prototype is itself open-source, but has no backend functionality, as the focus is the user-centered design of such a system. While the prototype is mostly static, some dynamic activity is present through the use of PHP.
Cite
@article{arxiv.1005.2072,
title = {A UI Design Case Study and a Prototype of a Travel Search Engine},
author = {Serguei A. Mokhov and Mashrur Mia and Petr Solodov and Kai Zhao and Jihed Halimi},
journal= {arXiv preprint arXiv:1005.2072},
year = {2010}
}