A Smooth Interface Method for Simulating Liquid Crystal Colloid Dispersions
Soft Condensed Matter
2015-06-24 v1
Abstract
A new method is presented for mesoscopic simulations of particle dispersions in liquid crystal solvents. It allows efficient first-principle simulations of the dispersions involving many particles with many-body interactions mediated by the solvents. Demonstrations have been performed for the aggregation of colloid dispersions in two-dimensional nematic and smectic-C* solvents neglecting hydrodynamic effects, which will be taken into account in the near future.
Cite
@article{arxiv.cond-mat/0310734,
title = {A Smooth Interface Method for Simulating Liquid Crystal Colloid Dispersions},
author = {Ryoichi Yamamoto and Yasuya Nakayama and Kang Kim},
journal= {arXiv preprint arXiv:cond-mat/0310734},
year = {2015}
}
Comments
13 pages, 4 figures