English

A Multiple-Grid-Patch Evolution Scheme for 3-D Black Hole Excision

General Relativity and Quantum Cosmology 2007-05-23 v1

Abstract

When using black hole excision to numerically evolve a fully generic black hole spacetime, most 3-D 3+1 codes use an xyzxyz-topology (spatial) grid. In such a grid, an r=\constantr = \constant excision surface must be approximated by an irregular and non-smooth "staircase-shaped" excision grid boundary, which may introduce numerical instabilities into the evolution. In this paper I describe an alternate scheme, which uses multiple grid patches, each with topology {r×(angularcoordinates)}\{r \times ({\rm angular coordinates})\}, to cover the slice outside the r=\constantr = \constant excision surface. The excision grid boundary is now smooth, so the evolution should be less prone to instabilities. With 4th order finite differencing, this code evolves Kerr initial data to 60M{\sim} 60M using the ADM equations; I'm currently implementing the BSSN equations in it in the hope that this will improve the stability.

Keywords

Cite

@article{arxiv.gr-qc/0012012,
  title  = {A Multiple-Grid-Patch Evolution Scheme for 3-D Black Hole Excision},
  author = {Jonathan Thornburg},
  journal= {arXiv preprint arXiv:gr-qc/0012012},
  year   = {2007}
}

Comments

LaTeX, 2 pages including 1 postscript figure; uses World Scientific style file ws-p9-75x6-50.cls (enclosed); to appear in Proceedings of the 9th Marcel Grossman Meeting; talk presented 6 July 2000 in MG9 session CM3 - Black Hole Collisions