A free-fall-based switching criterion for P^3 T N-body methods in collisional stellar systems
Abstract
The PT scheme is a hybrid method for simulating gravitational -body systems. It combines a fast particle-tree (PT) algorithm for long-range forces with a high-accuracy particle-particle (PP, direct -body) solver for short-range interactions. Preserving both PT efficiency and PP accuracy requires a robust PT-PP switching criterion. We introduce a simple free-fall-based switching criterion for general stellar systems, alongside the commonly used velocity-dispersion-based (-based) criterion. Using the \textsc{petar} code with the PT scheme and slow-down algorithmic regularization for binaries and higher-order multiples, we perform extensive simulations of star clusters to evaluate how each criterion affects energy conservation and binary evolution. For systems in virial equilibrium, we find that the free-fall-based criterion is generally more accurate for low- or loose clusters containing binaries, whereas the -based criterion is better suited for high- systems. Under subvirial or fractal initial conditions, both criteria struggle to maintain high energy conservation; however, the free-fall-based criterion improves as the tree timestep is reduced, whereas the -based degrades due to its low-accuracy treatment of two-body encounters.
Keywords
Cite
@article{arxiv.2601.07425,
title = {A free-fall-based switching criterion for P^3 T N-body methods in collisional stellar systems},
author = {Long Wang and David M. Hernandez and Zepeng Zheng and Wanhao Huang},
journal= {arXiv preprint arXiv:2601.07425},
year = {2026}
}
Comments
18 pages, 22 figures, accept for publication in ApJ