English

A forward algorithm for a class of Markov zero-sum stopping games

Probability 2026-02-03 v1

Abstract

In this paper, we propose a new efficient algorithm to compute the value function for zero-sum stopping games featuring two players with opposing interests. This can be seen as a game version of the ''forward algorithm'' for (one-player) optimal stopping problem, first introduced by Irle [6] for discrete-time Markov processes and later revisited by Miclo \& Villeneuve [8] for continuous-time Markov processes on general state spaces. This paper focuses on a game driven by a homogeneous Markov process taking values in a finite state space and also discusses about the number of iterations needed. Illustrated computational implementations for a few particular examples are also provided.

Keywords

Cite

@article{arxiv.2602.01944,
  title  = {A forward algorithm for a class of Markov zero-sum stopping games},
  author = {Nhat-Thang Le},
  journal= {arXiv preprint arXiv:2602.01944},
  year   = {2026}
}
R2 v1 2026-07-01T09:31:33.587Z