English

A Distributed Platform for Mechanism Design

Computer Science and Game Theory 2016-11-15 v1 Distributed, Parallel, and Cluster Computing

Abstract

We describe a structured system for distributed mechanism design. It consists of a sequence of layers. The lower layers deal with the operations relevant for distributed computing only, while the upper layers are concerned only with communication among players, including broadcasting and multicasting, and distributed decision making. This yields a highly flexible distributed system whose specific applications are realized as instances of its top layer. This design supports fault-tolerance, prevents manipulations and makes it possible to implement distributed policing. The system is implemented in Java. We illustrate it by discussing a number of implemented examples.

Keywords

Cite

@article{arxiv.0810.3199,
  title  = {A Distributed Platform for Mechanism Design},
  author = {Krzysztof R. Apt and Farhad Arbab and Huiye Ma},
  journal= {arXiv preprint arXiv:0810.3199},
  year   = {2016}
}

Comments

6 pages. To appear in the Proc. of International Conference on Computational Intelligence for Modelling, Control and Automation, IEEE Society

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